The Nemesis System was a major feature in 2014’s Shadow Of Mordor and was touted as being a system where the Artifical Intelligence in the game could ‘remember’ both the deaths of the Player and the Orks.
Well it’s that time of year once again and as it tends to do, E3 opened with EA’s conference, featuring their regular headline titles such as Madden NFL, Battlefield & Fifa… However, I’m not writing this article to focus on them, instead, I’m writing this to express my thoughts and personal opinion about the demonstration of Bioware’s newest title: Anthem
An analysis of how Shadowrun uses its “qualities” mechanic to make Player Characters more interesting both mechanically and narratively.
The second short story for my bi-weekly Short Story Sunday schedule.
A short story done in the span of two hours, it’s bad.
A look at how D&D and Shadowrun approach playable races.
Monster Hunter: World launched on PlayStation and Xbox One back in January 2018, is noted as the ‘best selling game in Capcom history’ and had received a free content update on April 19th called the ‘Siege of Kulve Taroth’